Marr Denver

Imperial comdr of starship part of sting

Description:

Imperial commander CL 5
Human soldier 2/noble 1/non-heroic 4/officer 1
Init: 7; Senses: perception +9
Languages: basic, 4 other
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Defences: Ref: 19 (10 +4 level +2 class +3 dex), Fort: 17 (10 +4 level +2 class +1 con), Will: 21 (10 +4 level +4 class +3 cha)
hp: 63 (30
1d10+1d6+4d4+1d8+8); Damage threshold: 17
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Speed: 6 squares
Melee: unarmed 6 (1d42)
Ranged: heavy blaster pistol 9 (3d82)
Base Attack: +6; Grapple: +6
Attack options: point blank shot, precise shot, vehicular combat
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Abilities: Str 10, Dex 16, Con 12, Int 13, Wis 10, Cha 16
Talents: assault tactics, battle analysis, born leader
[Feats]]: Armour proficiency (light, medium), force of personality, linguist, point blank shot, precise shot, skill focus (knowledge (tactics)), skill training (persuasion), vehicular combat, weapon proficiency (pistol, simple, rifle)

Special rules: Campaign medal: The clone wars, campaign medal: the Kamino revolt, medal of loyalty with first bar, gear requisition: 20 000cr, command bonus +5, 1/mission: request intelligence (any knowledge skill at +5 bonus), call bombing run (Atk +15, dmg 10d6*2, 4 square splash, every 1d2 round for 10 rounds), all allies get +1 to hit for on round

Skills: knowledge (tactics) +15, mechanics +10, perception +9, persuasion +12, pilot +12, use computer +10

Possessions: heavy blaster pistol, personal effects

Rank insignia: two red over two blue, one code cylinder left

Bio:

Marr Denver

Kuat Kogaluc